package game.games.carcassonne;

public class AngledTile
{
    private Tile tile;
    private int angle;
    
    public AngledTile()
    {
        this(null, 0);
    }
    
    public AngledTile(Tile tile, int angle)
    {
        this.setTile(tile);
        this.setAngle(angle);
    }

    public Tile getTile()
    {
        return tile;
    }

    public void setTile(Tile tile)
    {
        this.tile = tile;
    }

    public int getAngle()
    {
        return angle;
    }

    public void setAngle(int angle)
    {
        this.angle = angle;
    }
}
